July 17 Cerda 17:45 - 18:45 | Innovation, Creativity
Cybersports in Stadiums. New Sports Formats
These days, cybersport is one of the fastest growing industries. According to Newzoo, the industry will grow by 38% in 2018 and reach USD 1 billion in revenue. Russia is gaining recognition as a prominent cybersport market and is the largest in Europe both in terms of size and value. As most of the e-sport players and fans live here, the cities become the primary venue for various cybersport initiatives. At present, e-sport competitions gather thousands of people and can rival traditional sports, attracting tourists and filling entertainment venues and sports arenas.
- Can cybersport become a significant driver for the city's economy?
- Do online sports help diversify the business of sports venues?
- What factors can make cybersport a successful industry in the city?