17 Июля Cerda 17:45 - 18:45  | Innovation, Creativity

Cybersports in Stadiums. New Sports Formats

These days, cybersport is one of the fastest growing industries. According to Newzoo, the industry will grow by 38% in 2018 and reach USD 1 billion in revenue. Russia is gaining recognition as a prominent cybersport market and is the largest in Europe both in terms of size and value. As most of the e-sport players and fans live here, the cities become the primary venue for various cybersport initiatives. At present, e-sport competitions gather thousands of people and can rival traditional sports, attracting tourists and filling entertainment venues and sports arenas.

  • Can cybersport become a significant driver for the city's economy?
  • Do online sports help diversify the business of sports venues?
  • What factors can make cybersport a successful industry in the city?


Alexandr Timofeev
Cybersport, сommentator


Hans Jagnow
President, ESBD
Arthur Gaziev
Head, Department of Computer and Visual Technologies, "Electronic Moscow"
Yaroslav Meshalkin
Director for Strategic Communications, ESforce Holding
Mark Averbukh
Creator of the tournaments series, EPICENTER